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Lesson Idea | Computational Thinking

Free
Provider: Code.org
Elementary school Lesson Idea | Computational Thinking

For this activity, no instructions are provided. Instead, students will use examples of what imaginary players have done to figure out how to play the game. This lesson gives students the opportunity to practice the four arts of computational thinking (decomposition, pattern matching, abstraction, and algorithms) in one cohesive activity.


Teaching Summary

Getting Started - 15 minutes
1) Vocabulary
2) Figuring it Out

Activity: Computational Thinking - 25 minutes
3) Computational Thinking

Wrap-up - 10 minutes
4) Flash Chat - What did we learn? 5) Vocab Shmocab

Assessment - 5 minutes
6) Computational Thinking Assessment


Lesson Objectives

Students will:
- Analyze information to draw conclusions
- Match identical portions of similar phrases to match patterns
- Identify differences in similar phrases and abstract them out

Lesson Idea | Computational Thinking

  • Free
Code.org®

Code.org® is a nonprofit that wants to help every K-12 student learn computer science and AI in school. They support students of all backgrounds and skill levels to keep learning and be inspired.



Eduye Product ID: 40033

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