Course | Teach Kids Computing: Programming
Facilitator
Andy Bush
Learning Manager. Raspberry Pi Foundation
About This Course
This course will help you to become more confident in teaching programming to young children. As well as developing your own understanding of programming, you'll also investigate a range of strategies that you can employ to help your pupils.
During this course, you'll learn about the key programming concepts of algorithms, sequence, repetition, selection, and variables. You'll experience a number of different programming languages suitable for young people, and use your new knowledge to modify and create programs in the block-based language Scratch.
The course will also introduce you to program design. You'll learn about and experience all of the stages of program development from idea to running code.
By the end of the course, you'll be able to design and code your own Scratch programs, as well as being able to support your young learners as they begin their coding journeys.
At a Glance
Institution: RaspberryPiFoundation
Subject: Education & Teacher Training
Level: Introductory
Prerequisites: None
Language: English
Video transcript: English
Associated skills: Algorithms, Program Design Languages, Program Development, Programming Concepts, Teaching
What You'll Learn
Over the following four weeks, you will learn more about algorithms and programming, and how to teach young children to code.
You will:
Look at how kids can create algorithms using direction cards, labeled diagrams, and flowcharts.
Think about how you can help children progress through different levels of abstraction when creating a program.
Consider a range of programming languages suitable for young people, including ScratchJr, Logo, and Crumble.
Examine the key programming concepts of sequence, repetition, selection, and variables, and how you can introduce children to these, including by using real-world examples.
Design programs using these concepts, and use the block-based programming language Scratch to implement your design.
Review a lesson to put into practice what you've learned in the course.
Syllabus
Week 1 - Introduction to programming
Week 2 - Repetition
Week 3 - Selection
Week 4 - Variables
For more information, please visit edX website.
Course | Teach Kids Computing: Programming
- Paid
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